10/3/2023 0 Comments Overkill payday 3Payday 3 changes that.’ Amir Listo and Per Storlokken, Starbreeze Studios ‘It created difficult situations where systems were designed for the short term rather than the long term. ‘We didn’t expect to do so much with ,’ says Amir Listo, global brand director and longtime Payday producer. Payday 2 was never built to have such a long tail, and balancing ideas for new content with what the audience actually wants to play is also a tricky thing to manage, especially when you’re not totally well-equipped for it. Starbreeze points out that it’s consistently floating around the Top 20 most-played games on Steam, even today, and has supposedly amassed over USD $300 million in revenue.īut having such a passionate and hungry audience came with some major challenges. After Payday 2 found a passionate audience, it continued to receive countless updates in order to support that unprecedentedly loyal base.
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